![]() ![]() You can pass files to each other with most of software. Metasequoia supports several file formats of third-party 3DCG and 3DCAD software. (*In Standard Edition, there is an upper limit to the rendering resolution.) (*Separately, the installation of RenderMan(Commercial or non-commercial) is required.) It works with Pixar's renderer "RenderMan" to provide more accurate rendering than the built-in renderer. It reproduces the mutual reflection of light between objects to create soft shadows. Physically-based rendering using the path tracing method is now included as a standard feature. These results are exported to the vertex colors, and you can check the objects from any direction. If you export OpenSubdiv object to FBX file, you can transfer the shape data between compatible software.Īmbient occlusion (Metasequoia 4 EX only)Īmbient occlusion makes dark in the secluded part, and bright in the opening part. And, you get the texture whose distortion of UV is less. OpenSubdiv a Pixar's subdivision surface is now supported.īy setting the weights to the vertex or line, the edges of the object are generated. New features automatic unwrapping, and splitting or stitching, etc. Changes in the numerical values associated with the movement or deformation of the object are displayed immediately. You can measure the distance, angle, thickness of any position. Measure a length, an angle and a thickness ![]() And, it is possible to make the input of numerical value with the unit. You can display units such as millimeters or inches on the screen. ![]() This function is for business use or 3D printer output. You can create such as facial expressions.īone and Morph settings can be exported to the corresponding file format, FBX or PMD. Setting the, the object can be linked to the deformation of bones.Īnd is a function to slide the vertex. This feature will reduce the time to create the object.Īnd you can edit the generated object in more detail by modeling capabilities. You can create an object by specifying only the center line and the line width. And you can easily add edges (divide a face) or erase edges (merge faces).īy, you can create an object shape along the center line. You can make a polygon with 5 or more points. The following features have been added and improved, in ver.4.0 or later.įill up a hole - It automatically fills in the holes on the surface.īridge - It creates a pipe-shaped polygon in between holes.īevel - creating a fillet surface (a rounded corner) is added And it also has functions to assist in the finer processing. Metasequoia has basic polygon editing functions. Buttons and icons are displayed beautifully, in high resolution monitors (like as IGZO or Retina display). You can use it in much the same way on different platforms.Īll GUI components are displayed by vector drawings. Metasequoia 4 is the 3DCG modeling software for Windows or macOS. ![]() Mouse Having two buttons and a scroll wheel Monitor 1024 x 768, or higher resolution 1920 x 1080, or higher resolution Or compatible processor with SSE2 Intel Core or compatible processor * Excluding S mode that destop apps do not run on. Metasequoia 4 Standard edition is suitable for beginners, and for professional of 3D modeling. ![]()
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